1/2/2023 0 Comments Burnout 3 euro circuit racerHere we present our picks of the best racing games to play right now - mostly modern, because this is a genre that tends to improve with technology, but with a classic or two that has stood the test of time thrown in. BURNOUT 3 EURO CIRCUIT RACER PCForza Horizon made driving games cool again, indie studios have resurrected the joys of the 90s-style arcade racer, the PC simulation racing scene is more competitive than it's ever been, and Codemasters has ridden a successful stint on the Formula One licence all the way to an incredible $1.2 billion acquisition by EA, which shows just how highly racing games are valued now. Happily for racing fans, things now look much better. Outside of a Mario Kart or a Gran Turismo, it seemed the days of the big-ticket racing game, and of the genre as an exciting mass-market draw, were over. BURNOUT 3 EURO CIRCUIT RACER SERIESHong Kong: Central route has a distinct resemblance to the streets and buildings of the eponymous Central District.īurnout Revenge was named the game of the month in the Game Informer October 2005 issue Template:Fact.About a decade ago, racing games seemed to be a genre on their way out - arcade racers like Blur and Split/Second weren't selling, great studios were closing and even mainstream series like Need for Speed were struggling to get the attention they once had. Tokyo: Modern Japan is the main theme for this track which includes a large number of neon signs. Rome: Eternal City is based on Rome and even includes the Colosseum. Swiss Alps: This track features many icy peaks and is based on Bern, Switzerland. Los Angeles: Angel Valley is a hilly suburb of LA which includes Sunset Boulevard. Various US National Parks: A run through the countryside of the East Coast with mountains and cliff-side runs. Miami Beach, Florida Keys: Sunshine Keys includes palm tree-lined boulevards and straight-away alleys.ĭetroit: This track features many alleys and shortcuts through warehouses and rail yards. In addition to the racing modes, the game features three types of Crash modes: Crash Battle (multiple players attempt a junction at the same time), Crash Party (players take turns at attempting junctions across several rounds), and Crash Tour (a golf-like version of Crash Party, with players attempting to accumulate a certain amount of Crash Dollars in as few attempts as possible after the last round ends the player with the lowest score wins). The game also features support for multiplayer gameplay, both online and offline. By increasing their Rank sufficiently, the player "ranks up" and unlocks the next rank of events. The ranks which a player has access to is determined by their "Revenge Rank", which increases after completing events. In the main single-player game mode, players compete in a world tour consisting of 169 events across three continents, divided into a series of 10 "ranks". When the rival car takes you down, you will have to take the ultimate REVENGE by taking down your revenge rivals (which the arrow at the top of the car turned red) is reffered to as "Revenge Takedown". In designated events, boost can also be used to activate a "Crashbreaker" during a crash, detonating the car and causing other nearby cars to crash. Causing a rival to crash is referred to as a "Takedown", rewarding the player by extending the length of their boost gauge and completely refilling it. Unique to the series is the concept of battling other rivals unlike other video games in the racing genre, players are encouraged, and sometimes even required, to ram rival cars and cause traffic to crash. Traffic checking is the focus of a new race type, Traffic Attack (whereby a player must earn a set amount of Crash Dollars through checking traffic), which can be used later on.ĭuring these events, players have access to a limited amount of boost which is acquired through various dangerous driving techniques, including but not limited to driving on the wrong side of the road, tailgating opponents and drifting. A new gameplay feature in Burnout Revenge is the ability to ram same-way small to medium traffic, known as "traffic checking", propelling the rammed car forward the event in which a "checked" car hits a rival is considered a Takedown. These take place within rush-hour traffic, and include circuit racing, Road Rage (where players cause as many rivals to crash as possible within a time limit, or until the player's car is wrecked), Burning Lap (a single-lap, single-racer time attack mode), Eliminator (a circuit race where every thirty seconds, the last-placed racer's car is detonated the race continues until only one racer is left), and Crash (where the player is placed at a junction with the aim of accumulating as many "Crash Dollars" as possible). In Burnout Revenge, players compete in a range of racing game types with varying aims.
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